[CHARACTER’S NAME:] Akiko Tokuma
[STATUS:] High School Student, princess of the Saphyrus Clan of Weredragons

[GENERAL APPEARANCE:]
Devastatingly beautiful with a body to die for. Her great attractiveness seems to distract people enough so that they don't notice her ever-present cynical expression: her mouth is almost always twisted into a cynical smirk, and she has a sort of mocking gleam in her sapphire-colored eyes. Her hair is sky-blue and tied into a long ponytail that falls to just above her knees. Height: 5' 7" Weight: 118 lbs. (See also General Clothing for other notes on her appearance.)

[GENERAL CLOTHING:]
In her normal form, she wears a standard schoolgirl uniform and a ring which appears to be carved from a single sapphire set with a smoky gray gem. When she changes, a golden slit appears in the gem, giving it the appearance of a reptilian eye. This ring is called a Dragon's Eye and marks Akiko as heir to the royal Saphyrus line.

However, she also has her "battle-form", halfway between human and dragon. Her clothing disappears and her skin is covered by crystalline blue scales, covering her up to her throat and her wrists. Two large dragonwings also appear from her back. Transforming is rather simple; she simply concentrates and the change occurs instantly AS LONG AS SHE'S WEARING HER DRAGON'S EYE. That's one of the ring's powers (none of which are very spectacular; I'll bring them up later assuming they become important). If NOT wearing the Eye, her transformation takes about three minutes to complete, with one additional problem: Akiko's perception of time is distorted while changing without the Eye. The transformation _seems_ instant but really takes the aforementioned three minutes. Akiko is aware of this weakness and does her best to compensate (i.e. tries to wear the Eye whenever possible). She ONLY changes when faced with serious combat or on a mission of some kind.

The battleform is her preferred form for combat, as it makes her a _much_ more effective combatant (and her scales are a highly effective form of armor) but she does have her weaknesses. First off, the membrane of her wings can be ripped and torn, effectively crippling her ability to fly until she can be healed. Second, while her telekinetic powers are greater in battleform, she can still drain herself quickly if she tries to do too much at once. Her effective weight limit (without concentrating her powers first) is two tons. Should she try to lift/carry more than that, the excess expenditure of power will begin to tax her. After a minute of excess expenditure, she will be near exhaustion and will do her utmost to release the object and flee battle to recover her strength. If for some reason she pushes it to two minutes, her strength will be completely depleted and she'll lapse into unconscious sleep for about an hour while her mind's energy restores itself.

Note: Conventional weaponry (knives, swords, low-caliber firearms) don't do much to Akiko in battleform. Magical weapons and spells hit her pretty well, although physical effects like fireballs may have their damage mitigated somewhat. Heavier weapons can also harm her. Akiko relies on her telekinesis and flight abilities to avoid harm, but she can't stop everything, obviously.

[WEAPONRY:]
Carries none beyond what her battle-form allows her. She can slash people with the sharp-edged scales on her wings.

[POWERS/SKILLS:]
In normal form, Akiko is more or less a normal teenager with great intelligence and an uncanny grasp of fighting tactics (she is not trained in any martial arts but can brawl very well). Her slim body leads some to believe that she isn't a great fighter, and she tries to maintain this illusion while in her normal form. She also possesses the psychic power of telekinesis. In her human form, her telekinetic power allows her to lift her own body weight plus a hundred pounds.

In battle-form, Akiko's true powers are evident. She is much stronger and faster, she can fly, and gains the power to fire shattering sonic blasts which not only inflict great damage but can deafen their targets (it IS an attack of pure sound, after all). Additionally, her telekinetic powers are greatly enhanced: with about five minutes of effort, she can (safely) pick up an 18-wheel truck (trailer included) and hurl it. With concentration, she can lift even heavier objects: the longer she concentrates, the more weight she can lift. (About 6 hours of concentration and she could pick up a small building; 12 hours a small apartment complex; after a day or so of non-stop meditation and focus she could pick up a skyscraper.) However, her practical limit for telekinetically lifting/hurling objects in combat (i.e. instantly) is, as said before, two tons. Nonetheless, attacking with such heavy objects tends to wear her out quite quickly so Akiko tries to stick with smaller materials (prefers blowing out walls with her sonic attack or a telekinetic strike and then hurling the debris at her target).

[ATTITUDE:]
Akiko is Princess of the Saphyrus Tribe of the Ryuu (weredragons). The Saphyrus Ryuu are of the Crystalline Sept of the Ryuu, the weredragons of Sapphire. However, she doesn't take that very seriously. She is quite cynical about EVERYTHING. Nothing is sacred to her, and in her eyes, everyone around her is nothing more than a target. Her biggest joy in life is picking people apart, usually with her biting tongue, but occasionally in physical combat if she's pissed off or if she receives a challenge (see below). Her only emotional "soft spot" is her boyfriend, Satoshi (future CAPOW character, perhaps?), to whom she is absolutely devoted.

[REACTIONS TO:]

{A GREETING:}
(from a friend:) "Konnichi wa", but often follows it up with an embarrassing question
(from a stranger:) "Konnichi wa" followed by "What do you want?" or something belittling

{A CHALLENGE:} "It's you funeral.", and with a shrug, proceeds to knock her enemy straight on his ass
(from a formidable enemy:) With a smirk on her face, "You think you're impressive?" and reacts in the same way as she would to a normal challenge.
(from a FAR more powerful enemy:) "I'm outta here. Work your problems out with someone else." (Hey, she's not afraid of anything but she knows when to cut her losses!)

{A PASS:}
(from any guy:) "I'm taken, you (insert derogatory word here)", and occasionally reacts as to a challenge (if the guy is REALLY beneath her; of course, she'd probably consider Eric Gen beneath her).
(from a girl:) "Sorry, I have a BOYFRIEND. But I know a girl named Megumi who may be interested...."

---

[CHARACTER’S NAME:] Nomura Megumi
[AGE:] 16
[STATUS:] High School Student, Princess of the Torinne Clan of Weredragons

[GENERAL APPEARANCE:]
Megumi is a very pretty girl, as anime girls tend to be, perhaps a little more so than most. (Of course, she's not as beautiful as Akiko, and Akiko never fails to point this out.) She has dark blue hair (bluish-black actually), cut close, but long enough to reach the lower edges of her shoulderblades. Her bangs, which hang over her eyebrows, are cut diagonally towards the middle of her forehead so that they have a triangular appearance. Her eyes are the same color as her hair, extremely dark blue. Height: 5'4" Weight: 119 lbs. (See also general clothing for more notes on her appearance.)

[GENERAL CLOTHING:]
Megumi wears a school fuku most of the time, like Akiko. Hers, however, is not white, blue, and red like Akiko's; it's mostly black with a gold ribbon on the chest. She too wears a Dragon's Eye, the mark of weredragon royalty (in this case, the Torinne tribe). Hers appears to be cut from a single piece of dark blue tourmaline, and it behaves the same as Akiko's when Megumi takes battleform.

Megumi has a battleform which resembles Akiko's, but for the coloring of the scales. Akiko's scales look like facets of sapphires, while Megumi's are tourmaline--they actually have two colors depending on the angle at which they are hit by light, switching between bluish-black and unblemished white. (This color-switching is a trait noted in tourmaline and some other gems.) Megumi's transformation to battleform follows the same rules as Akiko's—she can change instantly with the Eye, but without it it requires 3 minutes for her to change, during which her perception of time is severely distorted.

Her battleform has the same general strengths and weaknesses as Akiko's. They're of the same species, just different tribes, after all.

[WEAPONRY:]
Relies on her natural powers.

[POWERS/SKILLS:]
Besides the general abilities granted by her battleform, Megumi is also very intelligent. She is highly resourceful and exploits _anything_ useful at her disposal. Megumi, as the daughter of a successful politician, has been well- schooled in charm and social etiquette, and can be quite charismatic. This charm is further enhanced by her psychic domination powers (described below).

Megumi's father is well-connected politically, and Megumi has followed in his footsteps. Thanks to her skill at charming people and her mental control abilities, she has been able to use her father's political contacts for her own benefit. Nothing like being able to spy on your friends, ne? Megumi has also built a little underground empire of her own, not as extensive as her father's but less dangerous to use (she can only do so much without him catching on).

Megumi also has certain abilities specific to the Torinne tribe. As mentioned before, she can has the psychic ability to control and influence minds. This power only works on sentient beings. She cannot totally rob a human being of his will, however--just cause their thoughts to run in a vein she finds useful. For example, with a minor expenditure of energy she could cause someone to betray a minor detail, a phone number, address, or a small secret (maybe something embarrassing, but nothing significant). With more energy, she can influence people to do things she wants, as long as the commands are not _totally_ against the character's personality and morals. She cannot cause a person to do something suicidal. If the person succumbs to her influence, they do not believe they've been influenced in any way--sure, Megumi suggested it, but she didn't force them. The amount of mental energy Megumi must expend is related to the willpower of the person she targets as well as any psychic abilities they may possess--for example, Akiko would pose a difficult target (and weredragons are resistant to most of the powers of other weredragons to begin with). With a large energy expenditure (large enough to tire her for a good while), she can siphon off a person's willpower, and delve them for deep-buried secrets and (sometimes) repressed memories. With great, great, GREAT concentration (say, a few hours of focus), she can deliver a "psychic blow" which would devastate an opponent's willpower and allow her to deliver powerful suggestions that even their morals would not allow them to oppose. However, suicidal commands are still not allowed. Bear in mind that Megumi's powers, no matter how much energy she spends, are always escapable--but after a point, resistance becomes difficult. Fortunately, mind control that strong requires a lot of time to prepare (making it impractical for use in battle, etc.) and Megumi doesn't like using it, as it saps her energy quickly.

As far as physical combat goes, Megumi is no martial artist. She's a fair fighter, but not as good as Akiko. Direct, hand-to-hand combat is certainly not her style. She prefers talking/charming/mind-controlling her way out of confrontations. But that doesn't make her a coward, and nor does it make her a minor threat: like Akiko, she has a powerful magical attack. It is called the Vortex, a wide wave of blue energy which spreads from Megumi's palm. Those caught within the Vortex are subjected to a terrifying and painful ordeal: besides being surrounded by swirling and chaotic energy which almost completely cuts off sensory input, the bodies of Vortex targets are placed under unbelievable stresses: they feel themselves being torn at by claws and blades, pulled in many directions at once, crushed by unimaginable pressure, any sort of pain a person can imagine. However, this damage is not real (for the most part). If everything a person feels in the Vortex were real, the victims would be dead in seconds. The Vortex DOES cause very real wounds, however--mostly lacerations, which can be quite heavy or surprisingly light, although blunt trauma wounds are also common. No matter how much damage is done, however, the pain the Vortex inflicts leaves its targets disoriented and occasionally delirious.

[ATTITUDE:]
Megumi is quite an interesting character. The "upbringing" her parents gave her was done mostly through middlemen (servants and such). Due to the lack of real affection she experienced, Megumi has filled the void with the one thing her father did teach her about: political power. Conveniently, this makes her the epitome of her tribe's ideals; the Torinne enjoy pulling strings and political maneuvering. Of course, that's not enough, and while she was training her abilities she discovered yet another benefit for her powers: she could use them to gain the affection she had lacked. Megumi is quite firmly homosexual; she became aware of it when the female Torinne who trained her kissed her and has never considered a relationship with a man. She is not very interested in love, preferring to "conquer" her targets--through her charm and beauty if possible, and by mind control if necessary. (She has not managed to bed a girl yet, thought.) Love is an unfamiliar emotion to Megumi, and should she ever feel it, she will be confused (and probably frightened somewhat) by it. Other than that, her mood matches the situation: most of the time she's friendly but guarded, not giving any more away than she absolutely feels she has to. Megumi's the master of the poker face. She hardly ever loses her temper; even while angry she can appear to be cheerful and ingratiating. Saying one thing and thinking another is the most basic of politician's skills, after all! Generally, Megumi is only concerned with doing things which can expand her influence over others.

[REACTIONS TO:]

{A GREETING:}
(from a friend:) *Charming smile* Konnichi wa! Don't you owe me a favor?
(from a stranger:) *Charming smile, but speaks less brightly* Konnichi wa. *If the person looks useful to her, she'll continue to speak with them and try to glean as much information about them as she can.*

{A CHALLENGE:} *Smiles* Perhaps we can talk this out. Violence is so.... distasteful. (She will then try to talk her opponent out of it. If she succeeds, she will use the new truce to her advantage. If pressed, she will fight.)
(from a formidable enemy:) More or less the same, but she'll _really_ pour on the charm (and she'll resort to mind control much more quickly).
(from a FAR more powerful enemy:) The same, but she'll attempt to influence her opponent's mind from the outset of the conversation.

{A PASS:}
(from any guy:) She'll scowl and ignore it. If the attention persists, she'll continue to ignore it, it's as simple as that. Eventually, she may resort to mind control to put her opponent off the chase.
(from a cute girl:) Hmmm, I'm not used to being the hunted. *Grin* But I may make an exception for you.
(from a plain girl:) Not interested. I prefer pursuing, not being pursued. Good luck on your next try, though.
(from an unattractive girl:) Um, you think I like girls? I think you made a mistake.

(Side Note: Megumi is obsessed with femininity and the beauty of the female body, which she usually refers to as "the greatest work of art ever made." She will never pursue those who don't live up to her standards.)

[QUOTES:]
"We can do that. Or, if you prefer, we can just go back to my place."
"To my dying breath!" (This is a common pick-up line Megumi uses, used in the context of protecting her target.)